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Mark:In terms of FTP, it is everybody involved. Mmozg_rigeborod: Whom would you blame for this situation? Game developers, journalists, players? It’s an exhilarating time for both players and developers, and I suspect we will be witnessing either the birth of a few really good games and a new age for MMORPGs or, unfortunately, the exact opposite. I am excited about the number of small MMORPGs that are in development thanks to crowd-funding.
#MARK JACOBS CAMELOT UNCHAINED FREE#
As to what I think of the whole MMO genre at this time, there are too many so-called “free to play” games, which are of course, anything but truly free to play. And what do you think of the MMO genre on the whole? Mmozg_rigeborod: We would like to thank you for your attitude toward games' payment models as it is one of key moments to still believe in MMO genre itself. So it could not be complete in any way and we will try to make a bigger interview sometime in the future. Our conversation with Mark Jacobs was not about specific game mechanics, but philosophy of the game and its fundamental principles. There are definitely some interesting answers, but on the other hand there are plenty of things I would prefer to investigate more and it was obviously impossible to do. Am I satisfied? Yes and no at the same time. Still I do understand the developers as all their efforts were thrown at game development and writing huge dev blogs, and so there’s really no time for any interviews. Actually this time it was even harder to finish it as the second portion of questions were not answered for a very long time. It is always hard to conduct an interview via email conversation.